Atmosphere is an optional aircraft component that simulates the atmosphere parameters such as air density, pressure and temperature. It is not global and needs to be added to each aircraft that will use it.
If the Atmosphere is not attached the AircraftController and Airfoil will use default air density, temperature, and other parameters which roughly equal typical sea-level values.
The only adjustable values are:
If using the NWH Aerodynamics on Earth-like planets these parameters can be left on their defaults.
Airfoil and AerodynamicDragObject behavior.NWH.Aerodynamics.Environment.WindGeneratorBase a custom wind generator can be created.
Generates wind using random values. RandomWindGenerator is a global script and needs to be added to the scene only once.
TargetStrength - Strength Variation and TargetStrength + StrengthVariation with StrenghtVariationSpeed.TargetDirection by DirectionVariation.
Inherits from WindGeneratorBase. Custom wind generators can be added by inheriting from that base class.