NWH Aerodynamics aims to automate import process as much as possible but some actions can not be performed from scripting and so these have to be done manually.
Windows / x86 make sure to change it to Windows / x86_64 or Unity InputSystem will not work. This can be done under File ⇒ Build Settings. InputSystem is required for demo scenes.Both. This way both Unity InputSystem and the old Unity InputManager will work (NVP2 supports both).Linear under Project Settings ⇒ Player ⇒ Color Space.
This asset uses Assembly Definition (.asmdef) files.
VehicleController adding a NWH.Aerodynamics.AircraftController reference to MyProject.asmdef is required..asmdef files from the asset after import.